Displacement Direction alt+rightclick?

DucatiBon

L2: Junior Member
Jan 28, 2009
71
0
everyone knows you need to use the displacement directional thing....
where it pushes and pulls in the direction that the slope is already at..


I swear to god it was alt+rightclick but i haven't worked on a map since October and i dont know if something changes but alt+rightclick isnt working.

did it change? am i just wrong?
how do you do it?
 

DucatiBon

L2: Junior Member
Jan 28, 2009
71
0
yea i know that but i don't want x and y....i need angles..that's what this shortcut is for...it takes form of whatever angle the displacement already is and keeps it so you can use it in other areas.. so if you have a slope...
you (what i thought) press alt+right click and that yellow arrow points in the direction of the slope.

its a must for good displacements. (for me at least, iv based all my displacement techniques around this in the past)
 
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ardysqrrl

L4: Comfortable Member
Oct 26, 2009
173
159
yeah you have to go into face normal mode; alt-rightclick on any face in the world (I like to use this) will select that face's normal (direction) as the direction for displacement painting, and then you can paint your displacement in that direction.
 

DucatiBon

L2: Junior Member
Jan 28, 2009
71
0
haha, I guess i wasn't on normal face every time i tired it, I was getting so frustrated last night, Thanks dude!