Does anyone know how to make a dispenser respawn 10 seconds after it's been destroyed. It's a dispenser that I've placed in it in myself in hammer.
Does it have an OnDestroyed output? Add it to a point_template, then OnDestroyed>PointTemplate>Force Spawn>Delay 10.
With some help from the dev wiki and Lord Ned's suggestion, I managed to make some working respawning dispensers and threw this article together: http://developer.valvesoftware.com/wiki/TF2/Creating_Respawning_Dispensers
That's cool! I guess that works for sentry guns too. You could create single player maps (objective: reach the goal or something) or more funmaps like bestinclass with it. DasMatze