DisableAndEndTouch freezing the game

Discussion in 'Mapping Questions & Discussion' started by Fragancia, Oct 31, 2017.

  1. Fragancia

    Fragancia L2: Junior Member

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    Hey guys, I'd like confirmation if anyone else gets their game frozen when this input DisableAndEndTouch for trigger entities is used?
    I think Valve might have screwed the input somehow.
     
    Last edited: Oct 31, 2017
  2. henke37

    aa henke37

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    You probably have managed to create an infinite I/O loop or something like that.
     
  3. Fragancia

    Fragancia L2: Junior Member

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    No complex I/O whatsoever, infact the input worked fine until the jungle inferno and its subsequent updates arrived. I just use the input once on this map I work with and it's enough to freeze the game/server
     
  4. Lampenpam

    aa Lampenpam

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    Maybe its the output you are sending causing the issue? What is the output?
     
  5. Fragancia

    Fragancia L2: Junior Member

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    OnArenaRoundStart, its set to disable itself after a second and forcibly end touch on any players inside it
     
  6. Izotope

    aa Izotope Never releases maps

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    AFAIK disabling a trigger with players inside automatically fires the regular OnEndTouch, try it.
     
  7. Fragancia

    Fragancia L2: Junior Member

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    Disable input works but I want to know if this problem affects more people than me.