Dirty Ditch

Discussion in 'Map Factory' started by Dystopia, Aug 22, 2009.

  1. Dystopia

    Dystopia L1: Registered

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    Dry Ditch

    The 1st beta of my 1st time making a map. A SMALL 5 point area, designed for 5v5 or 6v6.

    Please let me know your thoughts and what can be improved. :)
    Typed the wrong name for the title... the map is actually Dry Ditch >_<
     
    Last edited: Aug 22, 2009
  2. Tekku

    aa Tekku

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    Please upload your map to tf2maps download section or getdropbox noone will wan't to wait 30 secs to download it from filefactory.
     
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  3. absurdistof

    aa absurdistof

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    Just a quick scaling thing, The wood dividers on your striped wood wall would look better at around 16 units thick instead of what looks to be 64. Remember to experiment with textures too, there are some good wood trims for tf2, because that looks like a half life texture.
     
  4. Dystopia

    Dystopia L1: Registered

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    I'm gonna assume you're talking about the 1st screenshot, in which case that is a tf2 texture wall020b ^^
     
  5. Omnomnick

    Omnomnick L6: Sharp Member

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    I would suggest testing yourself with texture scaling, done right it can make a make look really professional. Apart from that it looks fun, why not try turning it into a KoTH map using some tutorials. :)