Devil's Canyon

Discussion in 'Map Factory' started by soylent robot, Sep 18, 2009.

  1. soylent robot

    soylent robot L7: Fancy Member

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    CP: Devil's Canyon (5CP)

    This is the first beta for my map, CP Devil's Canyon. It's also the first map I've brought this far, I've still got a few tricks to learn. This version actually has some optimising, for example. Here's the background on the map:

    The Devil's Canyon is the unfortunate monkier for an infamously unlucky coal mine, plagued by cave ins. Little did the miners know, the site was being used for secret testing of a seismic weapon, a device which could create earthquakes. Of course, the inevitable happened and the entire mine, including the surface buildings, suffered a catastrophic collapse.

    Now, the two companies Red and Blu have moved into the ruins in the hopes of uncovering the device, or at least its plans. Typically, they moved in at the same time. You know what that means!

    This map is 5-CP style, like CP_Well or CP_Granary

    Please watch your step.
     
    Last edited: Sep 19, 2009
  2. Peterm

    Peterm Banned

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    looks good maybe slightly blocky though :(

    I would play test it but im a lazy ass sorry
     
  3. The Political Gamer

    aa The Political Gamer

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    Looks really good, but all the jumping will be hell for heavies. :O
     
  4. Agentkid

    Agentkid L1: Registered

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    looks very nice
    (What is it in CP?5cp?Gravelpit?Dustbowl?)
     
  5. soylent robot

    soylent robot L7: Fancy Member

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    Ah, yeah, its 5CP, like CP_Well. Thanks for reminding me, I'll put that up there ^_^