Detecting paint.

LeSwordfish

semi-trained quasi-professional
aa
Aug 8, 2010
4,102
6,597
I'm having trouble with one section of my map, involving flinging paint. All the fiddling in the world wont make it fling far enough to cover the area that i want it to, and the complexity of design prevents me from just adding paint at the target when the paint spatters start.

So i need something to detect paint. In midair, or on the ground, it makes no difference to me. Does this exist? Can i hack it?
 

Zhan

L5: Dapper Member
Dec 18, 2010
208
244
Not that I know of. There definitely is a trigger that detects portal placement, though, so perhaps you could rig something up to fire when you have one portal under the gel pipe and the other on the wall of your choice?
 

Stun_gravy

L1: Registered
Jan 23, 2010
12
0
Has anyone figured out a method of detecting paint either mid-air or on the ground? This would help me greatly as well.
 

Freyja

aa
Jul 31, 2009
2,994
5,813
As far as I found, and believe me, I looked, you can't detect the traditional paint. You can detect the paint bomb (the one that allows you to juggle it around and when it splats, a new one spawns) by filtering for it's class. But that's all I know