Details 201, new and improved!

Discussion in 'Server Events' started by Armadillo of Doom, Nov 11, 2009.

  1. Armadillo of Doom

    aa Armadillo of Doom Group Founder, Lover of Pie

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    Edit 1: The turnout and interest was very low compared to previous sessions, and that makes me happy :) Means peeps have learned most of this stuff, so I can move on to other events.

    Disclaimer: Despite having an admittedly questionable submission record, my knowledge of Source and mapping is actually quite high. It's a case of 'do as I say, not as I do.'

    Last time I did this, the example map I used took me all of 10 minutes. My goal was to simply get people on the right track, thinking of how to create stuff when you actually put some effort into it. I realize that said goal is mostly the same thing I do for 'Details 101'. So I've made a few changes :) I am going to be showing better and more numerous examples, but in the same fashion as before. We'll start in an orange box and look at the room as it slowly improves. I will also briefly cover tricks for detailing the 2d skybox.

    I promise I will host this event again, with a better time for Europeans. For now however, it will take place Friday November 13 at 5:30pm/1730 CST, on the U.S. server. If there is a lot of interest, I'll use this opportunity to test the broadcasting feature of SourceTV. Hope to see you all there!

    Edit: password is "TF2Mapsnet".
     
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    Last edited: Nov 13, 2009
  2. A Boojum Snark

    aa A Boojum Snark Toraipoddodezain Mazahabado

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    :confused:
     
  3. Armadillo of Doom

    aa Armadillo of Doom Group Founder, Lover of Pie

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    I habitually think of the 2d skybox as the space between the map borders and the actual brush w/ a skybox texture, but I know that's wrong. Is there a proper name for that space?
     
  4. Nineaxis

    aa Nineaxis Quack Doctor

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    3d skybox.
     
  5. pitto

    pitto L3: Member

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    The non-play area between the play area and the sky box brush?
     
  6. Radaka

    Radaka L7: Fancy Member

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    Yeah probably that one. I refer to it as being "out of bounds" but not the 3D skybox.
     
  7. DrHorrible

    DrHorrible L1: Registered

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    If you're streaming, are you also recording? I've got a dentist appointment right then. :/
     
  8. Armadillo of Doom

    aa Armadillo of Doom Group Founder, Lover of Pie

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    Yah, demos record automatically.

    Edit 1: The turnout and interest was very low compared to previous sessions, and that makes me happy :) Means peeps have learned most of this stuff, so I can move on to other events.
     
    Last edited: Nov 13, 2009
  9. AntonJ3000

    AntonJ3000 I am inactive and make horrible maps

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    I'll download the SourceTV demo. I was kinda tired at the event and didn't really pay attention :p

    Also, where did the "looking at valve maps" go?
     
  10. Jack Riguel

    Jack Riguel L10: Glamorous Member

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    I wasn't able to attend due to work, so I'll be checking out the demo.
     
  11. Matt4019

    Matt4019 L1: Registered

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    Hey, I joined last minute. I had to finish up some things but I'll try to catch the demo. Thanks for hosting this event!
     
  12. Trotim

    aa Trotim

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    I refer to the "out of limits area that is not yet the 3d skybox" as "boundary". Is there an actual mapping term for it?
     
  13. grazr

    aa grazr Old Man Mutant Ninja Turtle

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    Its essentially "detail area" like a "detail room"/"prop room", there's no assigned definition for it i don't think.