Detailing props look fine in hammer, but in-game their textures look really brighter

Discussion in 'Mapping Questions & Discussion' started by Greaser Dan :D, Aug 25, 2009.

  1. Greaser Dan :D

    Greaser Dan :D L1: Registered

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    Yeah, topic title says it all.

    Is this normal?

    Edit:

    I meant much brighter, not really brighter. D : <
     
  2. A Boojum Snark

    aa A Boojum Snark Toraipoddodezain Mazahabado

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    More info. or pictures.
     
  3. Greaser Dan :D

    Greaser Dan :D L1: Registered

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    Pictures are on the way.
     
  4. Greaser Dan :D

    Greaser Dan :D L1: Registered

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    PICTURES

    Here's what it looks like in hammer:

    [​IMG]

    And this is in-game:

    [​IMG]

    As you can see, the wood supports on the front of the cliff thing are very different colours.
     
  5. KarmaPolice

    KarmaPolice L3: Member

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    That's because you're using mat_fullbright. I'm guessing you don't have a light environment in your map?
     
  6. Greaser Dan :D

    Greaser Dan :D L1: Registered

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    Nope, no lighting yet.

    So this will go away once I put lighting, right?
     
  7. KarmaPolice

    KarmaPolice L3: Member

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    It ought to, yes.
     
  8. Greaser Dan :D

    Greaser Dan :D L1: Registered

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    This is good news.