Detailing props look fine in hammer, but in-game their textures look really brighter

Greaser Dan :D

L1: Registered
Jul 4, 2009
40
0
Yeah, topic title says it all.

Is this normal?

Edit:

I meant much brighter, not really brighter. D : <
 

Greaser Dan :D

L1: Registered
Jul 4, 2009
40
0
PICTURES

Here's what it looks like in hammer:



And this is in-game:



As you can see, the wood supports on the front of the cliff thing are very different colours.
 

KarmaPolice

L3: Member
Jul 25, 2009
108
52
That's because you're using mat_fullbright. I'm guessing you don't have a light environment in your map?