One thing I have seen across most TF2 maps custom maps is that destruction or decay does not fit in the game. One exception would be ctf_sawmill because it is woven into the map very well. but thats only one map. In most other maps I have seen a broken brick wall in or something like it, it always looks really out of place. I guess one could say TF2 is a very sterile game with how clean some things are vs. many other games that put destruction and decay at the forefront. Anyone else have thoughts on this?