cp_desertrush is a small KoTH map based around 3 buildings in the desert. The first 2 are a 2 story building on either side of the map. The upper floor is where the spawns are located. The spawn rooms contain 2 supply cabnets, some detail props and a large window that faces torwards the Control Point. The bottom floor is a warehouse-like building full of detail props which currently has no real use. My idea is to have a tunnel that connect the two warehouses, providing a back door for spies and other flanking classes, but i dont know whether or not i will ever properly get it done. The other is a tall building in the middle of the map that contains the Control Point. On the roof of this building there is a small healthkit and small ammopack and a large hole in the middle, that looks down on the Control Point. On the outside of the building there is a small healthkit and medium ammopack on either side of the outside walls. Inside the building there are stairs on either side for each team to walk to an upper platform of the building, where engineers could build or snipers/soldiers or other classes could fire from. There is a small healthkit and medium ammopack on these platforms. The actual Control Point is located on the ground in the middle of this building. There is a medium healthkit and small ammopack on either side of the control point. There are 3 barricades on either entrance of the Control Point to make sieging it less difficult and defending it less easy. There is a medium healthpack and medium ammopack behind either of the foremost barricades.