A 3 stage, industrial themed Payload Race, featuring open spaces, long sight lines and curving corners. This shall be my entry for the 2009 PLR/CTF Contest. June 15th Drawn up some plans, which i will clean up in photoshop. These were really for me to understand. So I could get my head around them. Not for public release. Please be critical, as this is my first major mapping project. August 12th Released Alpha 1. Thanks KNOWN BUGS Need to nobuild the Window awnings Need to increase the size of the respawnroom brush, to cover the sniper deck. Some bugs with the cart at the beginning, need to test this.