Well, what I'm trying to do is grant some form of respawn protection. That upon spawning, the player is given immunity to damage for a certain amount of seconds.
It seems that the way to do this would be with targetnames. Putting a filter for that default name on a trigger that grants the immunity and gives the player a different targetname. I can't seem to find what it is, if there even is one.
If I can't do what I want via this process, is there another way to filter an effect to only players that just recently spawned?
It seems that the way to do this would be with targetnames. Putting a filter for that default name on a trigger that grants the immunity and gives the player a different targetname. I can't seem to find what it is, if there even is one.
If I can't do what I want via this process, is there another way to filter an effect to only players that just recently spawned?