Well, what I'm trying to do is grant some form of respawn protection. That upon spawning, the player is given immunity to damage for a certain amount of seconds. It seems that the way to do this would be with targetnames. Putting a filter for that default name on a trigger that grants the immunity and gives the player a different targetname. I can't seem to find what it is, if there even is one. If I can't do what I want via this process, is there another way to filter an effect to only players that just recently spawned?