CP deeper

ardysqrrl

L4: Comfortable Member
Oct 26, 2009
173
159
Preliminary experimentation/testing for single-stage multi-level map
 
Feb 17, 2009
1,165
376
Thats what she said.
*Sorry, couldn't resist.

And yes, the screenie looks really nice. :)
 

Seba

DR. BIG FUCKER, PHD
aa
Jun 9, 2009
2,364
2,728
I heard you're new to Source and don't know anything about Hammer; glhf.

All silliness aside, I want to play this. Get it ready.
 

Zhan

L5: Dapper Member
Dec 18, 2010
208
244
I don't know if you were around for the Cafe alpha test session, but this map was much too difficult to defend: every round ended with BLU winning with at least 10 minutes left on the clock. I would suggest lowering cap times, lowering the amount of time awarded to BLU for each cap and lowering the RED respawn wave time.
 

ardysqrrl

L4: Comfortable Member
Oct 26, 2009
173
159
map sucks it's impossible for red

will come out with a fix by this weekend maybe but ultimately I'm going to remake it all
 

ardysqrrl

L4: Comfortable Member
Oct 26, 2009
173
159
I'm dropping this map as well as the contest to work on a non-cp map

best of luck to everybody else!