Decay a CTF Point

Discussion in 'Mapping Questions & Discussion' started by kaptan_kul, Aug 12, 2011.

  1. kaptan_kul

    kaptan_kul L1: Registered

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    I was wondering if there Is a way to have a Ctf score disappear after a certain time? Lets say for example sakes I cap the intel, unless someone else caps the intel within a minute it will revert back to a score of zero. For all that i have tried I just created spaghetti code.
     
  2. A Boojum Snark

    aa A Boojum Snark Toraipoddodezain Mazahabado

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    I don't believe so. The CTF score counters are pretty independent of everything and have no means to be edited.
     
  3. kaptan_kul

    kaptan_kul L1: Registered

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    Can I some how get a counter, and then from there I can start doing some math?
     
    Last edited: Aug 13, 2011
  4. A Boojum Snark

    aa A Boojum Snark Toraipoddodezain Mazahabado

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    Well you can use math_counter to manually keep track of anything you want, but there is no way to display it in the CTF hud counter. A game_text could be used to display it, but those are incredibly ugly.
     
  5. kaptan_kul

    kaptan_kul L1: Registered

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    Can I make a custom UI accept that variable?
     
  6. A Boojum Snark

    aa A Boojum Snark Toraipoddodezain Mazahabado

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    No