Deathrun Trap ideas wanted

Discussion in 'Mapping Questions & Discussion' started by Bunbun, Mar 6, 2017.

  1. Bunbun

    aa Bunbun Gay sex slave

    Messages:
    403
    Positive Ratings:
    570
    Right now I'm working on a custom dr map, but I currently cannot think of any clever ideas for a trap.
    So If you have ANY funny/creative/ridiculous/silly ideas for a deathrun trap, I would LOVE to hear them!

    P.S. Any of the ideas suggested used on the map will have the OP credited.
     
  2. Hipster_Duck

    Hipster_Duck L2: Junior Member

    Messages:
    99
    Positive Ratings:
    77
    Here's a trap I made back when passtime came out, kinda lost interest in the idea of making a dr map.
    Anyway, it uses jump pads and lasers and is intended to be avoidable by jumping repeatedly on the second jump pad via strafing anyway, hers the vmf: dr_jumppads.vmf (excuse the crude box skybox)
    And a screenshot for good measure:
    20170306153833_1.jpg
     

    Attached Files:

    • Thanks Thanks x 1
  3. worMatty

    aa worMatty Repacking Evangelist

    Messages:
    1,072
    Positive Ratings:
    836
    Hello. Just thought I'd weigh in.

    Funny/silly/ridiculous is great because it makes your map memorable but it does not guarantee replay value if the trap mechanics are unfair or repetetive. Take the stolen copy of dr_timetravel that has been in the wild for years, for example. It's a great-looking map, but most of the traps are basic. You step on a section of floor, the activator hits a button and the prey dies. The only skill involved is baiting the activator by quickly moving in and out of the hazard zone. I advise you to look at traps in other maps that have what I call a chance to avoid, or CTA. That is, the runner has an opportunity to escape death within the confines of the trap zone by using skill to avoid it or reduce the damage taken. Skills such as jumping, crouching, reaction times and logic.

    One day I will make a set of guides and observations for Deathrun traps and maps.
     
    • Thanks Thanks x 1
    • Agree Agree x 1
  4. BenCo

    BenCo L5: Dapper Member

    Messages:
    242
    Positive Ratings:
    161
    If you want silly traps:

    View: https://www.youtube.com/watch?v=4uXSuHES8DI

    Though a deathrun map with a theme and with genuine traps are more memorable. This trap was used on one of my dr maps, but I scrapped it because the whole map is just too silly :p
     
    • Thanks Thanks x 1
  5. The Guy You Know

    The Guy You Know L1: Registered

    Messages:
    27
    Positive Ratings:
    8
    Idk if you could do this in your map but Mabye make a trap based on rythm, like if you dont follow a specific audio que youll die
     
    • Like Like x 2
    • Thanks Thanks x 1
    • Funny Funny x 1
  6. Diva Dan

    aa Diva Dan hello!

    Messages:
    856
    Positive Ratings:
    1,464
    Ooo ooo make one where you have to follow a rhythm to jump but the killer can speed up or slow down the song!
     
    • Thanks Thanks x 1
    • Like Like x 1