Quake 1 DeathMatch- a texturing experiment I've always loved Valve's games and esp. TF2 - it got me into trying my hand in texture mapping. This is my first attempt at making and applying texture maps - I'm fully aware that this style isn't the same as TF2's - that will be my next attempt! The level I got from FPS Banana - A guy named Mike re-made all the old Quake1 maps for use in Hammer (Mike if you read this, email me so I can give you full credit - I can't seem to find your original upload on FPS Banana!) Anyway - I'm just getting into this and am looking for critiques, criticisms and if anyone needs textures, let me know!