Hello again, After serious bug with my map and after solving it I'm working again on my map. I compiled it and I saw some problems (for me of course... Yeah, I'm begginer...)): 1) After dead player bodies're going under floor/ground to the skybox. How I can prevent it and make to stay bodies on the ground after dead? I'm using func_brush and I set all solid options... 2) I used some overlays and decals and after compile in game, I can see only some decals but not any overlay. What I'm doing wrong? I searched threads in forum but I couldn't find any answer for my questions. Many thanks.