Custom water not showing up

Queso2469

L1: Registered
Jan 24, 2010
14
0
So I have a weird problem. I've got a custom water texture packed in my map and when I run my server (running using the steam GUI server) it works fine and everyone can see it. As soon as I try getting it up on a server I regularly visit the texture disappears and makes any walls touching it invisible. You can see the custom texture for the underside of it fine when you fall in, and everything else packs properly. Here's a copy of the vmt if that helps.

Code:
"UnlitGeneric"
{
	"$basetexture" "lava"
	"$abovewater" "1"
	"$fogcolor" "{255 0 0}"
	"$fogenable" "1"
	"$fogstart" "-100"
	"$fogend" "400"
	"%compilewater" "1"
	"$surfaceprop" "water"
	"%tooltexture" "lava"
	"WaterLOD" "proxy"
	"$bottommaterial" "LAVA_under"
	$underwateroverlay "effects/water_warp"
	"$normalmap" "water/tfwater001_normal"
	"$fogcolor" "{139 0 0}"
}
 
Sep 1, 2009
573
323
I personally I have no idea what could be up but if it isn't solved you can always just make it a solid surface that uses scrolling. Also you could just use void's fabulous lava texture in the download section.