Custom textures?

Discussion in 'Mapping Questions & Discussion' started by Bun, Aug 3, 2008.

  1. Bun

    Bun L1: Registered

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    I always wondered how you add custom textures, right now I'm making a map and the current textures doesn't look that great. So just one simple question, how do you add custom ones?
     
  2. nossie

    nossie L3: Member

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    you need to put the textures in the tf/materials folder im pretty sure. is that what your asking? or are you asking how to put them into the map? if the latter then u need to Pakrat them in which then puts them all into the bsp so other ppl dont get errors when they play the map
     
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  3. Jacfu

    Jacfu L1: Registered

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    this is what I use:

    Once you've made your custom tex ( in photoshop etc. )
    you have to save it as a vtf.
    http://developer.valvesoftware.com/wiki/Photoshop_VTF_Plugin
    and this is also handy:
    http://developer.nvidia.com/object/photoshop_dds_plugins.html
    & read this too : http://developer.valvesoftware.com/wiki/Vmt
    hope you get it sorted, just remember to embed custom textures before releasing the bsp. & that lots of custom textures will increase your maps filesize. You can use Pakrat to embed or Map Analyst MAN:
    http://www.map-lounge.de/man/index.html
     
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  4. Bun

    Bun L1: Registered

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    Ah ok, I put VTFs in the tf/materials folder and it worked, thanks! ^^