Ive created a custom poster overlay using photoshop.. the source file is a tga with an alpha channel used to make the texture 512x512.
I've got it in hammer and showing in game however there is a light gray boarder that shows around the outer edge..
You can see the line parallel to the bottom of the poster. It also seems to do it around the bottom edge of the actual poster itself..
I've googled the problem and found another user with the same issue but didn't seem to get to the bottom of it. - Angry Ed - http://forums.tf2maps.net/showthread.php?t=3073&page=9
After playing around with the different options in VTFedit and with the vmt ive had no success.. Im pretty sure it will be a photoshop setting behind it all, though Angry Ed posts saying he tried using gimp and still had the same result..
Help!
I've got it in hammer and showing in game however there is a light gray boarder that shows around the outer edge..
You can see the line parallel to the bottom of the poster. It also seems to do it around the bottom edge of the actual poster itself..
I've googled the problem and found another user with the same issue but didn't seem to get to the bottom of it. - Angry Ed - http://forums.tf2maps.net/showthread.php?t=3073&page=9
After playing around with the different options in VTFedit and with the vmt ive had no success.. Im pretty sure it will be a photoshop setting behind it all, though Angry Ed posts saying he tried using gimp and still had the same result..
Help!