Custom Particle Effects

Discussion in 'Mapping Questions & Discussion' started by qpingu, Sep 13, 2008.

  1. qpingu

    qpingu L1: Registered

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    I'm trying to figure out how to get a fire effect going for my map. It's definitely possible, as I see cp_steel managed to use the "flamethrower" particle effect, but the same setup does nothing on my map (yes, I know, I'm going to hell for decompiling a user map). The List of TF2 Particles seems to only scratch the surface of what particles are in the game, and I don't know what steps are required to get some other particles working.

    EDIT:
    Figured it out. Turns out that my map stopped compiled changed for whatever reason and I wasn't seeing the effect only because I couldn't see any changes at all. The flamethrower effect does indeed work.
     
    Last edited: Sep 13, 2008
  2. FaTony

    FaTony Banned

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    If u trying to make custom particles work, u need to edit particles_manifest.txt