custom model collision problem

Discussion in 'Mapping Questions & Discussion' started by hoborg, Jan 24, 2009.

  1. hoborg

    hoborg L1: Registered

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    yo all i have problem with my custom model... basicaly i want to create custom window for snipers at map, but i cant get the collision model to be like window ... the compiler always close the "gap" for shooting and then in game i cant shoot from the window.

    anyone knows how to do it?

    btw i have everything right ... i can see model in model viewer without problem, just that collision model is somehow badly compiled or i dont know why it dont work :)

    ty :p
     
  2. eerieone

    aa eerieone

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    i hate collision meshes, can´t fix mine either.
    what i would do in your situation is using both playerclip and block_bullets brushes to simulate the collision

    i know it´s not the best way, but an acceptable workaround
     
  3. Altaco

    Altaco L7: Fancy Member

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    the thing with collision models: if you want a concave shape (such as a window with holes in it) you have to make each part out of separate things, they can't all be one part. If that makes sense. Look up collision models on the valve wiki.
     
  4. hoborg

    hoborg L1: Registered

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    yea i figured it out :) thank you ^^