Discussion in 'Team Fortress 2 Talk' started by Nineaxis, Sep 26, 2009.
I spotted this over at Ubercharged and thought it looked neat enough to repost here.
Nineaxis is credit to team!
I am disappointed. I still want my fully customizable crosshairs back, like you could do in goldsrc.
Not to mention this looks like it would be a huge pain in the butt to integrate into any exiting specialized configs (like I use).
Thanks, i always got annoyed how it changed it for every class.
Is there any way to color the default crosshairs? I really like the default ones but the gray color doesn't do anything for my soldiering.
Edit materials\sprites\crosshairs.vtf to a different color. Or maybe you can just edit the VMT to change the color.
Doesn't work on servers with sv_pure.
and seeing that 99% of a server are... :S
Wasn't sure about that. I don't know what all pure blocks by default. Though I can say it will work on our servers
I'll give it a try, I'll just make backups
Oh crap! it wouldn't backup. I didn't do anything but does the program automatically do stuff to the game?
The scripts make it so when I hit "q" it selects the last weapon slot rather than just switching to it.
The annnoying thing is that if you change the sniper's rifle crosshair, it is still there, even in the scope.
interesting, maybe i'll finally be able to disable those huge weapon models
I suppose there is some way of turning that off for each weapon.
i know that command, the thing is that it was difficult to know wich weapon you were holding
especially when you have 2 primary weapon like as a demo
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