Custom Crosshair Switcher

Discussion in 'Team Fortress 2 Talk' started by Nineaxis, Sep 26, 2009.

  1. Nineaxis

    aa Nineaxis Quack Doctor

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    I spotted this over at Ubercharged and thought it looked neat enough to repost here.

     
    • Thanks Thanks x 5
  2. Psy

    aa Psy The Imp Queen

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    Nice find.
     
  3. Fearlezz

    Fearlezz L10: Glamorous Member

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  4. YM

    aa YM LVL100 YM

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    Nineaxis is credit to team!
     
  5. A Boojum Snark

    aa A Boojum Snark Toraipoddodezain Mazahabado

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    I am disappointed. I still want my fully customizable crosshairs back, like you could do in goldsrc. :(

    Not to mention this looks like it would be a huge pain in the butt to integrate into any exiting specialized configs (like I use).
     
  6. Sgt.Sausage

    Sgt.Sausage L7: Fancy Member

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    Thanks, i always got annoyed how it changed it for every class.
     
  7. JoshuaC

    JoshuaC L7: Fancy Member

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    Is there any way to color the default crosshairs? I really like the default ones but the gray color doesn't do anything for my soldiering.
     
  8. A Boojum Snark

    aa A Boojum Snark Toraipoddodezain Mazahabado

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    Edit materials\sprites\crosshairs.vtf to a different color. Or maybe you can just edit the VMT to change the color.
     
  9. JoshuaC

    JoshuaC L7: Fancy Member

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    Doesn't work on servers with sv_pure. :(
     
  10. The Political Gamer

    aa The Political Gamer

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    and seeing that 99% of a server are... :S
     
  11. A Boojum Snark

    aa A Boojum Snark Toraipoddodezain Mazahabado

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    Wasn't sure about that. I don't know what all pure blocks by default. Though I can say it will work on our servers :p
     
  12. Shoomonger

    Shoomonger L4: Comfortable Member

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    I'll give it a try, I'll just make backups
     
  13. Shoomonger

    Shoomonger L4: Comfortable Member

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    Oh crap! it wouldn't backup. I didn't do anything but does the program automatically do stuff to the game?
     
  14. JoshuaC

    JoshuaC L7: Fancy Member

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    The scripts make it so when I hit "q" it selects the last weapon slot rather than just switching to it.

    Removed.
     
  15. Owlruler

    Owlruler L12: Fabulous Member

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    The annnoying thing is that if you change the sniper's rifle crosshair, it is still there, even in the scope.
     
  16. psikobare

    psikobare L1: Registered

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    interesting, maybe i'll finally be able to disable those huge weapon models
     
  17. Psy

    aa Psy The Imp Queen

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    r_drawviewmodel 0

    I suppose there is some way of turning that off for each weapon.
     
  18. psikobare

    psikobare L1: Registered

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    i know that command, the thing is that it was difficult to know wich weapon you were holding
    especially when you have 2 primary weapon like as a demo