Curved Displacement Ramps

Discussion in 'Mapping Questions & Discussion' started by Treayn, Jun 26, 2010.

  1. Treayn

    Treayn L1: Registered

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    Hello all, I'm trying to make curved displacement ramps.

    You can find these examples of these ramps in Nucleus, or in Psy's arena/koth_lighthouse.

    Example in this picture: There are curved ramps on the lighthouse that let you fire down into the point.

    Another example, at the bottom right of the picture

    Any help appreciated!
     
  2. nik

    nik L12: Fabulous Member

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    I think those stairs are a model.
     
  3. Grim Tuesday

    aa Grim Tuesday

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  4. grazr

    aa grazr Old Man Mutant Ninja Turtle

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    http://www.snarkpit.net/snarkpower/...gnment_through_arches_using_displacement_maps

    Do that. But obviously raise the displacement at one end.

    You'll probably want to keep the height gain uniform (so it doesn't just look like a bumpy dirt ramp with the wrong texture applied) so raise each profile block by X units per sloped "step" (to how ever steep you want the slope), and align the displacement vertices with the edges of the raised blocks.

    At the very least it explains the physical process that the program Grim posted performs for you.
     
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    Last edited: Jun 27, 2010