CubeMap Problem

Discussion in 'Mapping Questions & Discussion' started by TMB, Jun 1, 2016.

  1. TMB

    TMB Banned

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    I see that in other maps for communtiy there is no cubemaps and the maps looks bad but in my map there is no cubemap (Ixem) and looks good, so...[​IMG]
     
  2. Crowbar

    aa Crowbar perfektoberfest

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    Cubemaps only affects reflective surfaces. You may not have them in your map, but most of metal on guns is reflective, so on later detailing stages it's better to have them.
     
  3. TMB

    TMB Banned

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    i suppose that, but i wanted to know what exactly does and why to me dont affect, yet...
     
  4. Crowbar

    aa Crowbar perfektoberfest

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    It does. Join any of Valve maps (I mean played, not cp_cloak) and look at sniper rifle's glass. It reflects something that's behind you. Now look there in your map. Since it doesn't have cubemaps, nothing will be reflected. Other things may not be so obviously reflective, e.g. the scattergun just reflects the slight color (ugly-white when lacking cubemaps).-
    Now, you may not bother managing cubemaps on your map, at alpha when other things are important adding and building cubemaps is a waste of time. But you'll have to place them at beta, when it gets to detailing.
     
  5. Yrr

    aa Yrr An Actual Deer

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    whether or not weapons are all gross and shiny depends on what HDR settings you have i think
     
  6. TMB

    TMB Banned

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    Thanks (for ignoring cloak) for that information, ill try...
     
  7. Frosty Scales

    aa Frosty Scales

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    Are you using an env_tonemap_controller and/or a custom skybox?
     
  8. Diva Dan

    aa Diva Dan hello!

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    He has a custom skybox in his map Ixem
     
  9. TMB

    TMB Banned

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    i use the tonemap and i have a custom skybox in Ixem (Made for me), WaterCity and Toxine, actually im working in a new map (1CP) and in this im not gonna use the custom skybox...
     
  10. Frosty Scales

    aa Frosty Scales

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    Then your map probably has VBSP's cubemaps in it. You don't normally see that since it doesn't seem to work with default skyboxes. (Maybe because of SteamPipe?)

    Your tonemap settings could also make bad cubemaps harder to notice
     
  11. henke37

    aa henke37

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    Cubemaps can have rather subtle effects.