CTF CTF_Twin_Factories a3_2

Two factories with a watermill in the center of each. Intel on the top floor.

  1. Mightymudkip

    Mightymudkip L1: Registered

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    TwinFactories - Two factories with a watermill in the center of each. Intel on the top floor.

    Two factories with a watermill in the center of each. Intel on the top floor. Gazebo in the between the two in the courtyard.

    I feel like I've seen this in a commercial or something.

    My goal for this is to not add art until there are no complaints. That's how level design works.
     
  2. Mightymudkip

    Mightymudkip L1: Registered

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    I knew this map was going to be hated so thanks for your input.
    • The factories are now wider and are only two floors with the respawn in higher.
    • There are now walls around the map border.
    • No fence in-between factories.
    • The steel grid texture ramps from the second floor replace the ramps from the first floor for more open space.
    • The brushes that looked like fences on those ramps are now walls.
    • There's also more light and a new texture for the wheel.

    Read the rest of this update entry...
     
  3. Mightymudkip

    Mightymudkip L1: Registered

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    I'm trying this layout for the outside courtyard and trailer loading bay:
    • the loading bay is in front now, goodbye fashionable front entrance.
    • the gazebo is on an elevated landing
    • in between the two buildings is now a (WIP) river
    • a third entrance was made on the far side of the building.
    • a front entrance for the map was made with the gate ajar and two trucks fighting to get in (kind of like in a commercial I think)


    this is just one idea for an exterior. I could make a whole new one just to test.

    Read the rest of this update entry...
     
  4. Mightymudkip

    Mightymudkip L1: Registered

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