CTF_Powerhouse_Final

Noggin

L5: Dapper Member
Nov 17, 2007
226
48
Finally done with this (unless someone finds a showstopper bug/exploit).

Latest versions adds a new exit to the spawn room which speeds up the gameplay a bit.

Contains custom textures and sounds.

Filefront download here.
 

Dox

L8: Fancy Shmancy Member
Oct 26, 2007
588
62
SCREENIES!!!! ........please.
 

Vilepickle

Banned
Oct 25, 2007
372
199
Nice to see you spent a lot of time on this. Regardless, it was probably 6 months or so, but from those screenshots it looks like it was worth it. Plus, you probably learned a LOT. I like that you replaced your HL2 textures, but still retain the "urban" feel.
 

Noggin

L5: Dapper Member
Nov 17, 2007
226
48
Thanks Mr.Pickle!

Yeah that took way too long to complete, youre right tho most of it was learning and having to make some custom textures.

I dont know how you get the maps out so quick with detail in your brush work etc., your a mapmaking machine!
Also good to see someone make maps that arent in the spytech/desert/farm style.
 

Vilepickle

Banned
Oct 25, 2007
372
199
I can't take 100% credit for my brushwork, because I take the structure directly in a lot of my maps. I do contribute to the original brushwork a lot, though.