CTF_Powerhouse_Final

Discussion in 'Maps' started by Noggin, Apr 1, 2008.

  1. Noggin

    Noggin L5: Dapper Member

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    Finally done with this (unless someone finds a showstopper bug/exploit).

    Latest versions adds a new exit to the spawn room which speeds up the gameplay a bit.

    Contains custom textures and sounds.

    Filefront download here.
     
  2. Dox

    Dox L8: Fancy Shmancy Member

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    SCREENIES!!!! ........please.
     
  3. Noggin

    Noggin L5: Dapper Member

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    Doh! Good idea! :)

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  4. Vilepickle

    Vilepickle L7: Fancy Member

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    Nice to see you spent a lot of time on this. Regardless, it was probably 6 months or so, but from those screenshots it looks like it was worth it. Plus, you probably learned a LOT. I like that you replaced your HL2 textures, but still retain the "urban" feel.
     
  5. Noggin

    Noggin L5: Dapper Member

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    Thanks Mr.Pickle!

    Yeah that took way too long to complete, youre right tho most of it was learning and having to make some custom textures.

    I dont know how you get the maps out so quick with detail in your brush work etc., your a mapmaking machine!
    Also good to see someone make maps that arent in the spytech/desert/farm style.
     
  6. Vilepickle

    Vilepickle L7: Fancy Member

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    I can't take 100% credit for my brushwork, because I take the structure directly in a lot of my maps. I do contribute to the original brushwork a lot, though.