ctf_pollos

CTF ctf_pollos a4a

Mar 23, 2010
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ctf_pollos - chin csf just kidding its vanilla ctf

inspired by chin ctf cause i never thought about making it hard to get the intel out (cause it's so hard to cap in ctf anyways), but the 72hr chin ctf i played worked really well despite many layout issues. good job chin!View attachment 137851 View attachment 137852 View attachment 137853

I will probably need to nerf the main route as an exit route
 

Another Bad Pun

In the shadows, he saw four eyes lit by fire
aa
Jan 15, 2011
801
1,845
mid is too open but I liked it. additionally, please provide evidence that you are the true author of this map because I do not believe you
 
Mar 23, 2010
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agreed mid was all lopsided, way too big where the "spire" is and too small on the other side. it was also really hard to switch sides, including at spawn. i rushed this

honestly, this map is the same as finchy look at all the cylinders and the openness, it's such a prestige map. i really gott make proper indoor areas with doorframes and rooms that make sense..soon!

the shape was so good, you can cut off intel carriers really well. i will finish this and dinner and a chin ctf and then i'll be gud
 
Mar 23, 2010
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i rebrushed everything cause the whole map was at an unnecessary 45 degree angle.

todo: instaspawn on enemy cap/possible delay on intel reset, fix spawndoor going thru ceiling

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Read the rest of this update entry...
 
Mar 23, 2010
1,872
1,696