ctf_hive_a1

Discussion in 'Maps' started by MrSinistar, Mar 27, 2008.

  1. MrSinistar

    MrSinistar L2: Junior Member

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    ctf_hive_a1

    This is the first alpha release of my first true Valve-like map. About 2 month's work went into this map, so please take that for consideration when reviewing my map.

    Bugs:

    - Need to fix lighting for Red and Blue Warehouses
    - Need to add cubemaps (although you can do this yourself via console)
    - Haven't packed textures and sounds into bsp yet
    - Fix displacements in skybox
    - Not optimized
    - Replace HL2 textures in right tunnels in Red and Blue Bases
    - Fix window placement in Red Spawn
    - Need to add walls between setup gates in Red and Blue Warehouses
    - Need to clean up displacements in mining water holes in Red and Blue bases
    - Need to add teleporter to sniper floor in both Red and Blue Warehouses

    Please ignore the "orange6" part of the name of my map. There is no orange dev textures in this map whatsoever.
     
  2. drp

    aa drp

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    we need some screenshots :(
     
  3. MrSinistar

    MrSinistar L2: Junior Member

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    Positive Ratings:
    6
    Screenshots up.:)