CTF ctf_don't taze me bro (abandoned) A4

Shockin'

  1. Cynder loves Portal

    Cynder loves Portal L6: Sharp Member

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    don't taze me bro - Shockin'

    This map is a concept idea.

    There is only a blue base at the moment.

    I just would like somepony to try this out and see what everypony thinks.
     
  2. Urban

    aa Urban

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    Unfortunately I am not a pony so I cannot give you my thoughts about this. Maybe if you said "everybody" it would be more inclusive since both humans and ponies have bodies?
     
    • Agree Agree x 4
    • Funny Funny x 1
  3. Idolon

    aa Idolon the worst admin

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    Including a ' in the filename makes the map unplayable. I was able to run around by renaming the map, but this breaks cubemaps I think?

    Feedback is kinda hard to give on a map like this since I feel like it's made for an audience that I'm not a part of, but I'll try my best.

    - The only two routes into the base are elevator rides. It won't take much for a defensive team to completely lock these two routes down, especially since they spawn directly in front of one of them.

    - The route into the flag room with a crusher is... weird. I was able to run through it as a scout, but I imagine other classes won't be so lucky. It's also not particularly obvious that there's a trap there. In addition, the other route seems like it would always be the route to take, since it offers the route into the control room (which is a necessary route to take as an attacker because defense almost certainly has the doors shut), there's no risk of being crushed, and the elevator isn't directly behind defense's spawn.

    - Everything inside is very dark. This seems intentional because there seems to be some sort of horror aspect to the map, but it will also be difficult to see other players.
     
  4. Cynder loves Portal

    Cynder loves Portal L6: Sharp Member

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    Thanks for the feedback. I'll make some changes..
     
  5. Vel0city

    aa Vel0city func_fish

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    I would like screenshots.
     
    • Agree Agree x 2
  6. Cynder loves Portal

    Cynder loves Portal L6: Sharp Member

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    This is the latest version of the map.

    The red and blue bases are now complete. The map layout has changed since A1.

    Both bases are the same security and surprises for both teams.

    fixes since A1
    • New layout
    • Lighting fixed
    known bugs
    • The security elevator on the blue side - The doors aren't opening as they supposed to. (Under repair)

    Read the rest of this update entry...
     
  7. Cynder loves Portal

    Cynder loves Portal L6: Sharp Member

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  8. AsG_Alligator

    aa AsG_Alligator trigger_hiss

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    Still no screenshots.
     
    • Agree Agree x 1
  9. sooshey

    aa sooshey :3c

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    This still isn't fixed.
     
  10. Cynder loves Portal

    Cynder loves Portal L6: Sharp Member

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    I found out it's the ' in the filename. That's the problem. Remove it and it works fine.
     
  11. AsG_Alligator

    aa AsG_Alligator trigger_hiss

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    Please provide screenshots of your map while you're at it.
     
  12. sooshey

    aa sooshey :3c

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    Removing it would break dependencies in your map due to having a changed filename. Just rename the vmf and recompile, it's that simple.
     
    • Agree Agree x 1
  13. Crash

    aa Crash func_nerd

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    As much as they help, and are a really huge benefit to interest in your map, screenshots are not mandatory to upload.

    But we do highly recommend people take them.
     
  14. Fr0Z3nR

    aa Fr0Z3nR Creator of blackholes & memes. Destroyer of forums

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    [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG]
     
  15. hutty

    aa hutty

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    Oh my, thats all sorts of 2Fort.
     
  16. Crowbar

    aa Crowbar perfektoberfest

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    I'm pretty damn sure the intel scene has been ripped from 2fort_d. It's just so same as it and the brushwork is too above the brushwork on the rest of the map.
     
  17. Three Million

    Three Million L5: Dapper Member

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    The first thing I said when looking at those screenshots, "oh hey those look like a reskin of tew fort". @Cynder loves Portal you might want to fix this so it's similar but not an obvious copy
     
  18. Cynder loves Portal

    Cynder loves Portal L6: Sharp Member

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    ok. I'll fix that.

    The intel room is the only thing i took from ctf_2fort_d. The rest is my own.
     
    Last edited: Feb 7, 2017
  19. Cynder loves Portal

    Cynder loves Portal L6: Sharp Member

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    The copied Intel room is a temporary thing. i forgot to change it after testing the concept of the map.
     
  20. Cynder loves Portal

    Cynder loves Portal L6: Sharp Member

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    This fixes a few issues that were a pain in the flank in A2.2.

    The traps are now 20% deadlier. Not perfect but getting there.


    There is no screenshots due to I forgot to put them on the pen stick I'm using for map storage.

    I've also hidden 2 easter eggs in the map. Can you find them both?

    Read the rest of this update entry...
     
    Last edited: Feb 15, 2017