- Sep 9, 2010
- 2
- 0
ctf_Dam(WIP)
This is my first TF2 & my first hammer based map. I'm very nervous.
This a unique multi-flag CTF map, it takes place on a multi level dam.
Only one flag per team is ever available for capture at a time.
The first flag is located on the lowest level
Second flag & cap point is located further inside the base
The spawn rooms can be accessed from the top floor and the mid levels.
you can go from the mid spawn room to the upper one via an air duct that will carry you up.
There are laser grid doors that are removed once the first flag is captured (they no longer kill only injure)
The lasers on spawn room doors will not hurt you
The laser grid in the Lower storage room never turns off
There is a large drop off on the outside of the dam, falling off means you die and any flags will be reset if they land here.
A split level animated skybox (trains in the background and a lovely surprise when you win)
The town is one side red and the other is blue, when one team wins the losing sides town will burn.
Comments are welcome, If you spot something I missed please let me know.
Bugs/problems i'm aware of
Lack of general sounds, to be added later.
Some textures may be misaligned
My cubemaps are poor
Lack of HDR, sorry this is something i will deal with later.
Sometimes the BLUtrain does not dissapear and an observant sniper can spot the engine car sticking out behind the sheds.
My trains are ugly, but from so far away they look alright, I will look into a better skybox train model.
~PK
This is my first TF2 & my first hammer based map. I'm very nervous.
This a unique multi-flag CTF map, it takes place on a multi level dam.
Only one flag per team is ever available for capture at a time.
The first flag is located on the lowest level
Second flag & cap point is located further inside the base
The spawn rooms can be accessed from the top floor and the mid levels.
you can go from the mid spawn room to the upper one via an air duct that will carry you up.
There are laser grid doors that are removed once the first flag is captured (they no longer kill only injure)
The lasers on spawn room doors will not hurt you
The laser grid in the Lower storage room never turns off
There is a large drop off on the outside of the dam, falling off means you die and any flags will be reset if they land here.
A split level animated skybox (trains in the background and a lovely surprise when you win)
The town is one side red and the other is blue, when one team wins the losing sides town will burn.
Comments are welcome, If you spot something I missed please let me know.
Bugs/problems i'm aware of
Lack of general sounds, to be added later.
Some textures may be misaligned
My cubemaps are poor
Lack of HDR, sorry this is something i will deal with later.
Sometimes the BLUtrain does not dissapear and an observant sniper can spot the engine car sticking out behind the sheds.
My trains are ugly, but from so far away they look alright, I will look into a better skybox train model.
~PK
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