CTF_Camping_Trip_b

Discussion in 'WIP (Work in Progress)' started by Ian_Suffix, Feb 26, 2009.

  1. Ian_Suffix

    Ian_Suffix L1: Registered

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    CTF_Camping_Trip_RC

    No, I haven't abandoned all hope for CP_Platform_1. I'm just taking a break before making the final version.

    TF2maps.net download

    This half-month creation is the result of a bout of inspiration that morphed into a far less impressive looking map. Still, I am quite fond of it.

    Distinguishing features:
    - Occasionally cramped gameplay with frequent separation by walls and fences
    - More Engineer-friendly spots than you can shake a stick at
    - More Spy-friendly spots than you can shake a--
    - Two dining/rooming cabins with SECRET BASEMENT
    - No excuses for spawn camping! The spawnroom doors are in places unimportant for carrying intelligence.
    - Fire towers that will make Snipers happy and yet vulnerable at the same time. No health or quick retreats up there. However, firepoles make for a fun escape from that area.
    - Secret basements are observational chambers for bioengineering projects (Dorrie and Phydo)
    - HDR! I finally made it look decent.

    Pictures:

    Known problems (transcribed from my notes):
    - None in particular (still testing RC)

    Overview:
    [​IMG]
     
    Last edited: Mar 11, 2009
  2. StoneFrog

    StoneFrog L6: Sharp Member

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    Great usage of the alpine environment! Looks interesting, I may try it with a friend later.

    (Geez, does anybody make desert maps anymore?)
     
  3. Dustoxx

    Dustoxx L6: Sharp Member

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    Yes, some do.
     
  4. Ian_Suffix

    Ian_Suffix L1: Registered

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    Heh, the desert environment just didn't fit with my original "trip to the woods" concept.
     
  5. l3eeron

    l3eeron L8: Fancy Shmancy Member

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    Good stuff Ian, I hope it stands up in the rotations.

    Oh, Hi everyone, haven't been here in a while. :)


    ..aren't symmetrical maps the easiest EVAR!!!
     
  6. Mar

    Mar Banned

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    it looks very nice, but how well does it play?
     
  7. Dustoxx

    Dustoxx L6: Sharp Member

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    Try it ;)
     
  8. Ian_Suffix

    Ian_Suffix L1: Registered

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    You bet. I was rather amazed at how little time it took to build this.
    No idea. All I know is from running around it myself, and that certainly doesn't tell me anything. At least I know it's balanced for each team!
     
  9. Ian_Suffix

    Ian_Suffix L1: Registered

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    Last edited: Mar 11, 2009