ctf maps question,

Discussion in 'Mapping Questions & Discussion' started by Paria, Mar 3, 2008.

  1. Paria

    Paria L5: Dapper Member

    Messages:
    202
    Positive Ratings:
    31
    i've just been playtesting my map before i release a first beta, from what i could find in the valve maps there dosent seem to be any timers in their anymore (at least i couldnt find them for reference)

    so my server runs mp_timelinit 30 in the server.cfg and all maps either end after that time or go to suddendeath,


    when we were playing my map the timer counted down 5,4,3,2,1 then nothing the game just continued :d

    so im guessing i do infact need to add something to the map :D
     
  2. Pseudo

    Pseudo L6: Sharp Member

    Messages:
    319
    Positive Ratings:
    149
    Even if it reaches the map timelimit, the server will wait for the current map's round to end before switching. To make it switch as soon as the timelimit is reached, see this thread
     
  3. Paria

    Paria L5: Dapper Member

    Messages:
    202
    Positive Ratings:
    31
    cheers thats exactly what i was looking for, i found the logic _auto's but assumed when i couldm't find tf_gamerules that they had been removed from valve maps :d
     
    Last edited: Mar 3, 2008