(I've searched the best I can) I was going to try to use the regular CTF mode on my "plant the flag/ctf-push" map. Which works great, but I have 4 CPs on the map, and the round ends at 3 by default (like 2fort and turbine). Is there some way to make it "Play to 4"? I know sacrifist did it somehow on his avanti_b1 (see below), and his map is decompile protected I would be stoked if I could get it to score 1 point when all 4 intels are capped (or 1 point to red for time running out)... not 1 point for each time the intel is capped. But, that's not even really that important to me. I have been using the attack/defend mode on the intel settings for my map. I guess it was never fully developed, and they just left it in for some reason. Anyway, here are the bugs with the attack/defend ctf mode. - The player that caps the intel get 30 kills added to his score (wtf?) - No announcement the the flag has been dropped/picked up (I'm sure there's a way to get this working) BUT! It does allow me to do more than 3 caps in one round! Any help sorting this out would be greatly appreciated.