CTF - Araba ALRIGHT. School is starting, I'm not working full-time hours, and I've got more free time on my hands. Time to map and get more involved in the community. Here is the results of one weekend of mapping and my first go at a CTF map, Araba: hammered the basic structure of the map, threw some quick-'n-dirty displacements in the map itself and in the skybox, threw some temporary light in, and built cubemaps. Araba A*ra"ba\, n. [Written also aroba and arba.] [Ar. or Turk. 'arabah: cf. Russ. arba.] A wagon or cart, usually heavy and without springs, and often covered. [Oriental] To be completely honest, the name of the map has almost nothing to do with its structure, I merely thought the word sounded neat. It just hints that the map comes from the middle east in the Turkey/Saudi Arabian area. Most of the architecture in the map is loosely based on Turkish, Timurid, and and Islamic buildings such as the Tash Mahal and other similar structures. As of now, however, the buildings are largely undetailed and are all covered in dev textures. I'll be requesting props for the domed tops of the buildings which will sit upon the pillars you can see on the rooftops in the screens. I'll also make myself some textures to use on the buildings and may release them as a themed pack.