CS:GO's next for Source 2-coming out this summer with the next operation.

Pocket

Half a Lambert is better than one.
aa
Nov 14, 2009
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One thing I've never gotten straightened out—does Source 2 employ any precomputed lighting, or is it all real-time? Because VRAD being the best damn precomputed lighting engine of all time is a big, big part of why CS:GO still looks as good as it does. Without it, environments are always going to feel slightly fake in an uncanny valley sort of way.