Made by Arnold
It's called croissant because it's shaped like a banana
Why not call it cp_banana then
you ruined the joke for everybody
And I'm not sorry either
Oh Arnold, you and your odd CP positions. Looks interesting.
I am intrigued.
Dat second point...
Also, with the shape of this map, does it mean that the last point for each team is in the same building, but opposite sides of a wall?
A banana doesn't touch ends, dork.
When are you releasing a version of this map? I'd like to check it out but the download link just 404's on me :/
I like the look of those screens, as well.
I know you like doing interesting things with layouts arnie, but you'll have to explain to me what effect the slanted control point has on gameplay.
The middle point could use a little indicator of where the cap zone starts/ends (tape or a bit of wood)
Spam control, using the point as cover, gameplay in general also i think it's visually interesting.
@waxpax I'll try to get a download up when i'm content with the lay-out. I'll let you know when one is available.
The ends do not touch, there's quite a big space between them. Might consider connecting but i'll have to see later on.
I'll be sure to add indicators honey
*completely changed mid cp
*enlarged the distance between cp2-3
*added a tunnel from cp3-cp1 lobby
possible sniper sightline issues but shouldn't be major.
Stv and mumble recording from tonight. I accidentally forgot to stop recording the mumble, so it goes a little longer than it should.
Thanks a lot will check out the demo today
The spawn exit at middle was to easily campable by me , and I caused much pain to Blob and others :3
Middle point doesn't feel like a middle point. I don't even really know why that bothers me or even what that means exactly, but I thought I'd mention it.
The map is really fun, but there is few things that bother me.
- Some of the yards, mainly the one around mid, are really open.
- The huge sightline all the way from start of cliffside route to the second to the second point itself.
- Pushing back to the second from last can be troublesome at times, not sure why, but you should look into it.
- The small health near the curving platform on the way to mid is really hard to pick up sometimes, move it few units away from the cliff.
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