Creating my first map(I need some help :P)

Discussion in 'Mapping Questions & Discussion' started by kirreen, Jun 28, 2010.

  1. kirreen

    kirreen L1: Registered

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    So, I'm gonna create my first map..
    I have a map and some sketches for how it'll look, I'll upload them in a few weeks, as I'm going on a vacation and problary won't be able to scan them before I'we gotten back.
    Anyway, the map is gonna be pretty much a sewer, but I need to know how to create tubes, if you know what I mean, such as in the 2Fort sewers.
    If you know how to, I would realy want to know it...
    I'll give you more info on the map in one or two weeks, but I'll work on it during my vacation...
    By the way, I got another question..
    Is there a way to resize the grid whitout pressing [ or ]?
    I need to press alt7 or alt8 to make them, and that doewn't work..

    /kirreen
     
    Last edited: Jun 28, 2010
  2. my_hat_stinks

    my_hat_stinks L1: Registered

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    I think an arch will help you here
    Make it the same way as a block, but then change the primitive to "Arch" instead of "Block" and you can get a nice hollowed-out cylinder shape (ie a pipe)
    Just set it to 360 degrees :)

    :gridsmaller::gridbigger: buttons along the top :)
     
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  3. Mr.Late

    Mr.Late L7: Fancy Member

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    And remember to make the arch block to func_detail. Otherwise it increases your compile time a lot.
     
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  4. kirreen

    kirreen L1: Registered

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    My_hat_stinks:

    The buttons wont work, since I'm using a swedish keyboard... Is it a way to go like:
    Show/Grids/Enlarge(Or something?)
    Or Can I just press - or +?
    Then it might work, as the buttons are a little bit moved...

    How do I change the primitive? Right click?

    EDIT: + and - only zooms... I need it to go smaller, otherwise I can't make stairs you can walk on.... If you can't make the players bigger....
     
    Last edited: Jun 29, 2010
  5. HeaH

    HeaH L8: Fancy Shmancy Member

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    ;)

    Just press those icons

    I recommend mapping in the 16 grid
     
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  6. kirreen

    kirreen L1: Registered

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    Oh, now I get it...
    Now to my first question: Making tubes....
    I doesn't get how to change the primitive..
    help?
     
  7. HeaH

    HeaH L8: Fancy Shmancy Member

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    In the right hand side there is a box which says "primitives" and "block". Change "block" to "arch"
     
  8. kirreen

    kirreen L1: Registered

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    Still can't find it :p... Screenshot anyone :p?
    On the right hand side of the screen it's all about textures...:O
     
  9. kirreen

    kirreen L1: Registered

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    Just realized I have another problem... Water?
    How'd you make it?
     
  10. my_hat_stinks

    my_hat_stinks L1: Registered

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    [​IMG]

    I've not used water, though, so I'm not sure about that
     
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  11. HeaH

    HeaH L8: Fancy Shmancy Member

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    Water tutorial: http://developer.valvesoftware.com/wiki/Adding_Water

    The box you want: [​IMG]

    You have to be in the block tool for the correct categories to show. You change the "block" to "arch"

    Also, you should join us in the Steam chat. Many of your questions can be answered through the chat and doesn't need a topic.

    Doh, ninja'ed :/
     
  12. Tapp

    Tapp L10: Glamorous Member

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    Just in case you have any more questions, head onto our steam chat, there's also a button for it near the top of the page.
     
  13. tovilovan

    tovilovan L6: Sharp Member

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    I'd also not start by making such complicated structures as pipes, as they will take some work to make look pretty. At least that's my personal experience ^^
     
  14. kirreen

    kirreen L1: Registered

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    Thank you, just got one problem with it...
    When I make a tube, it goes upwards... Or something.. So I have to make one wich gooes faar up, then turn it 90 degrees on the X-axis... Or some axis :p

    Can I make it in another direction?
    And by the way... Turned pipes? I want some 90 degrees turns...
     
    Last edited: Jun 29, 2010
  15. Seba

    aa Seba DR. BIG FUCKER, PHD

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    That's the only way to make cylinders, arches, and toruses - they'll be made as if top view was the front.

    To make 90 degree turns, you can take a pipe, Clip it at 45 degrees, then make another one, Clip it again, and join the two.