Creating Cliffs

Discussion in 'Mapping Questions & Discussion' started by honorum646, Oct 9, 2009.

  1. honorum646

    honorum646 L6: Sharp Member

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    I was wondering if anyone could help me with a little detail work I'm having problems with.

    I'm trying to create the starting area for the attacking team on my cp map, but I don't have any clue how to create irregular walls kind of like in Goldrush, Dustbowl, etc.

    Any help would be greatly appreciated.
     
  2. Tapp

    Tapp L10: Glamorous Member

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    Okay, cliffs are made out of something called displacements. They're really tricky to master, but it's worth it. There's a tutorial [ame="http://forums.tf2maps.net/showthread.php?t=798"]here[/ame], just keep in mind that displacements are one way, don't block light from the back and don't block visibility.
     
  3. MoonQuake

    MoonQuake L3: Member

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    There's also a bunch of models that you can use from the models library that were used in dustbowl and goldrush..etc... You don't have to model everything from hammer using displacements. Depending on your needs you could simply use these as lego blocks until you know what you need and then make your own props... or just keep them if they suit your needs.

    MQ
     
  4. Garner

    Garner L4: Comfortable Member

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    Please read the following link written by YouMe.
    Its how i learnt how to make proper cliff / displacement walls.

    [ame="http://forums.tf2maps.net/showthread.php?t=798"][GUIDE] Youme's guide to displacement cliffs - TF2Maps.net[/ame]