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cp_zwiffle

Discussion in 'Map Factory' started by Zwiffle, Jun 20, 2010.

  1. Zwiffle

    Zwiffle L6: Sharp Member

    Messages:
    272
    Positive Ratings:
    81
    cp_zwiffle is an asymmetrical, 3cp map. Both teams try to capture all 3 capture points, 1 defensive point, 1 offensive point, and 1 neutral point. It's designed to be a smaller, faster map with one neutral buffer zone and multiple attack routes to the enemy cap point.

    Hopefully the layout is diverse enough to allow for flanks when needed but not too confusing to get lost. I'm not aiming for a perfect balance like in most symmetrical maps but focused more on opening up different tactics for each team.

    Any gameplay suggestions/opinions welcome right now, most visual comments will probably be ignored at this stage until the gameplay is nailed down.
     
  2. Exist

    Exist L6: Sharp Member

    Messages:
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    Positive Ratings:
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    It looks like a Quake Map, either way, can't wait to test it :)
     
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  3. alecom

    alecom L8: Fancy Shmancy Member

    Messages:
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    Last edited: Jun 20, 2010
  4. red_flame586

    red_flame586 L7: Fancy Member

    Messages:
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    wow... looks very big, and far to open in some spots, i'd have no idea until testing, but it looks like a bit of a sniper fest. Still i'd like to see it in testing
     
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  5. Zwiffle

    Zwiffle L6: Sharp Member

    Messages:
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    Positive Ratings:
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    It better not be a sniper fest, I spent a lot of time blocking off los except in some instances where I want snipers to have some advantage. It should also be really small, and pretty fast. I would think Pyros might have a decent time on this map, but that's just theory at this point.
     
  6. Soupstorm

    Soupstorm L2: Junior Member

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  7. alecom

    alecom L8: Fancy Shmancy Member

    Messages:
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    Positive Ratings:
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    That too ;)