cp_worselands

Discussion in 'WIP (Work in Progress)' started by Arnold, Mar 13, 2009.

  1. Arnold

    Arnold L6: Sharp Member

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    yes, based on badlands but only very lightly, as you'll see when you run around in it.

    basically aiming for a balanced competitive 6v6 map.

    still some little issues to be fixed but i could use some more feedback, maybe a bit too late for wip but still all help is welcome.

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    Last point needs to be fleshed out more though and i can't build cubemaps because it crashes my pc no matter what settings i use, final will have reflections so don't worry.

    enjoy


    DOWNLOAD Beta 6:
    http://files.filefront.com/cp+worselands+b6zip/;13460128;/fileinfo.html
     
    Last edited: Mar 13, 2009
  2. StoneFrog

    StoneFrog L6: Sharp Member

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    Simply beautiful. Some people are really adept at creating building details, in regards to how the supports are laid how, how parts of buildings protrude, etc.

    You are one of those people.

    One thing, unless these screenshots were taken while still "normalizing" to the light, the HDR seems a bit strong in places. Did you see how arena_lumberyard's tonemap controllers were used?
     
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  3. Icarus

    aa Icarus

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    This actually looks pretty cool. You have some very creative ideas.

    I <3 you for not forgetting about spytech
     
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  4. pl

    pl L5: Dapper Member

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    I agree completely with StoneFrog, this is wonderful.

    I wish I was as capable of doing what you can do :(
     
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  5. Owlruler

    Owlruler L12: Fabulous Member

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    I too agree with Stone frog,

    I can do entites and main blocking out but buildings and detailing is far beyond me :(

    Anyway, it looks really nice so far and I hope you can keep it looking nice when doing the insides as well.
     
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  6. Zanpa

    Zanpa L4: Comfortable Member

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    Wood !!
    Looks very nice. Hope the gameplay will be just as good ;)

    But what the hell is this name ? :/
     
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  7. Arnold

    Arnold L6: Sharp Member

    Messages:
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    Positive Ratings:
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    its based on badlands so i couldn't think of anything better and i thought it was funny :D

    anyway since it's still a wip name can be changed. (i know it's not the best thing to do but it's too late now)

    about the bright spots: i think i just used lights that are too bright and placed them too close to a wall those will be fixed in b7.

    thanks for the positive comments, things still need to be done are last point and fixing several minor issues. maybe mid is too cluttered, i don't know i feel like it is.

    thnx again for the feedback
     
  8. StoneFrog

    StoneFrog L6: Sharp Member

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    Badderlands?

    Technically I don't see how they're the least bit worse than badlands. Ought to be goodlands or betterlands. :p
     
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