cp_waterworks_beta

Discussion in 'Maps' started by PsychoMantis, Apr 12, 2008.

  1. PsychoMantis

    PsychoMantis L1: Registered

    Messages:
    1
    Positive Ratings:
    0
    cp_waterworks_beta

    This is a small traditional CP map I wanted to get out there to see what people thought, I've only been using hammer for 8 days so anything constructive you can tell me would help me in my mapping would be very much appreciated. Yes it's a small map and I'm aware that's an issue, anything else though I would love to hear. People seem to think it's a nice map that I've showed it to so I decided to upload it and let other people tell me what they thought as well.

    It's a 3 CP map, linear but with underground tunnels. It may seem a bit difficult to defend but there are some creative sentry gun locations you can place that will help if you can find them. Also, the final caps are underwater making it difficult to cap as you will not have the higher ground as well as will be drowning while capping. I hope that offsets the small size of the map somewhat, my original idea was to make something creative for a first map and I hope it plays that way.


    Screenshots:

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  2. poopster101

    poopster101 L4: Comfortable Member

    Messages:
    155
    Positive Ratings:
    5
    looks pretty well made
    one comment tho
    you really use that concrete wall texture a lot
    like in the last pic
    break those textures up
    other than that i would have to d/l and play it