CP cp_under A2

A small Control Points map taking place under Viaduct.

  1. ThatGreenSpyGuy

    ThatGreenSpyGuy L1: Registered

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    cp_under - A small Control Points map taking place under Viaduct.

    A small Control Points map taking place under Viaduct.

    The map is pretty simple at the moment, but the outcome of the match HEAVILY depends on how you Attack/Defend. A can be captured by Blu pretty easily, unless Red finds a good strategy. Opposite for B. Blu needs to push in as a team to cap it.

    I had to remake the map form scratch twice. I also had to modify a1 multiple times, since testing with bots, it wasn't fun. I added multiple things not in the original design, including:

    - A no-build area (sentrys) on B

    - 2 walls on B to prevent Red from destroying Blu the moment they respawn.

    - A wall on A to block snipers from getting extremely far kills.

    - Increased respawn time for Red (After A is capped.)

    I know it may not be the best map, but I will listen to feedback given on imps, and improve it.
     
  2. ThatGreenSpyGuy

    ThatGreenSpyGuy L1: Registered

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    Major changes:

    - Made Red spawn farther from B.
    - Added a vent from Blu spawn to A.
    - Added a vent from the tall thingy to B (Doesn't open until A is capped).
    - Removed 2 spawn doors for Red
    - Added a big platform on B.
    - Added a medium ammo pack near B.
    - Added more geometry on A, to make defending easier/more interesting
    - Made fancy geometry on B.

    Minor Changes:

    - Changed water in death pit from a HL2 texture to the 2fort water texture
    - Changed Large health kit outside Blu spawn to a Medium health kit.
    - Shortened Red respawn time (it was like 27 before, sorry.)\
    - Increased Cap time for A from 3 to 5
    - Increased Cap time for B from 7 to 10

    Bug fixes:

    - Engineers can no longer build teleporter exits inside the Blu spawn next to the setup gates, allowing Red spies to enter.
    - Fixed a bug that made the underwater area in the death pit be just a "missing texture" decal.

    Read the rest of this update entry...
     
  3. ThatGreenSpyGuy

    ThatGreenSpyGuy L1: Registered

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    SORRY; I forgot to upload a screenshot of the new map: here it is:
    hl2 2020-03-24 15-33-38-413.jpg