cp_tower_offensive

cp_tower_offensive Beta.1

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AuriRex

L1: Registered
Aug 4, 2017
1
cp_tower_offensive - Controlpoint map for the 72 Hour Jam

cp_Tower_offence_b1

[72H]
[WIP]


"Tutorial":
Capture "The Tower" and push it into the enemies Base
The Tower can be caped back by the other Team and pushed the opposite direction

The Final Capturepoint unlocks when the Tower reached its destination.

ToDo:
Add more Displacements (Skylight)
Fix Lighting errors and too dark spots
Textures
Cubemaps
DETAILING
more Clipping
ent_tonemap

IMAGES: https://www.dropbox.com/sh/y89vkfaacfmsea4/AAA2urvZbH2-ggovIZ0Qa0Mva?dl=0

Credits:
Models & Textures [used on pl_borneo]:
Assets by Sean "heyo" Cutino.
EMAIL: heyo2490@yahoo.com
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ABS Resources:
Doors
Resupply Locker