cp_Q3DM17 aka "The Longest Yard"

Discussion in 'WIP (Work in Progress)' started by Izzard, Jan 17, 2008.

  1. Izzard

    Izzard Guest

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    Hi. I'm brand new to Hammer but enthusiastic about making a TF2 version of my favourite Quake 3 Arena map: Q3DM17, aka "The Longest Yard".

    I've got the basic geometry of the central portion down and I'm now spending hours tweaking angles and parameters in an effort to get the 'jump pads' as close to the original as possible. I got a friend to demonstrate the double-jump to the 'quad' platform. The pads are mostly working and they go "boing" :)

    [​IMG] [​IMG] [​IMG]
     
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  2. Izzard

    Izzard Guest

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    Early days but I think it can be made into a fun and very different map for TF2.

    Quite proud of my first brush-shaping effort for the teleporters:

    [​IMG] [​IMG]
     
  3. rasnarok

    rasnarok Guest

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    I don't know if this map will work in TF2
     
  4. Snipergen

    Snipergen L13: Stunning Member

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    Useless for TF2. Want to play that map? Go play UT.Please dont flood servers with these "maps' :(
     
    Last edited: Jan 23, 2008
  5. Vilepickle

    Vilepickle L7: Fancy Member

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    q3, newb!
     
  6. drp

    aa drp

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    imageshack is so slow :(
     
  7. greenridge

    greenridge Guest

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    how did you get jump pads to work