cp_nuzzles

CP cp_nuzzles s3_a1

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Yoshark

L3: Member
Jul 29, 2016
127
136
cp_nuzzles - attack and defend map with badland/mining theming

Development name, not finalized.

A multi-staged A/D map with only one layout section developed.

Going for a dustbowl style of map, but less chokey and more fun.

Yes I know its a bit over detailed for an alpha, I initially started work on this as primary a detailing project rather than gameplay.
 

Yoshark

L3: Member
Jul 29, 2016
127
136
Change log

* Massive layout changes to CP A, Map should now feel less cramped
* Changed RED spawn so players spawn further back and have to travel more to get to the resupply
* Lowered entirety of stage 2 so the pit on stage 1 is deeper, making it clearer its a death pit
+ Enlarged BLU spawn so it doesn't feel as tiny, subsequently also enlarged the area outside of BLU spawn
+ Added Patches beneath most health and ammo packs
+ Made A portion of stage 1 visible from stage 2. (Internal changing of visgroups, area already existed up there)

Read the rest of this update entry...