cp_nuke_v2

Discussion in 'WIP (Work in Progress)' started by Haas, Feb 1, 2008.

  1. Haas

    Haas Guest

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    Im started to work in the detailing of my map it goes very very slow :(
    If everone has any ideas please let me know!

    [​IMG]
    sniper spot that leads to middle cap point.
    [​IMG]
    same place on blu side
    [​IMG]
    the vent can be broken and there is a passage to the middle controle point
    [​IMG]
    middle controle point added railings.
     
  2. Haas

    Haas Guest

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    [​IMG]
    made a map layout i am planning to add something that looks like this in the cap point hud icons
     
  3. Narkissus

    Narkissus L5: Dapper Member

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    Your paint skills are quite impressive.

    But yeah, the map looks ok, those doors in the first and second screen look kinda out of place with them being pushed off the the corner like that,
    also its very dark looking in places.
     
  4. Haas

    Haas Guest

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    it is not paint :p it is illustrator!
    But i made it for tf2 players so i made it as simple as possible.
    I have now custom objective icons.
    [​IMG]
     
    Last edited by a moderator: Feb 2, 2008
  5. Deadeye2007

    Deadeye2007 L2: Junior Member

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    Those look great! Nice work.
     
  6. Haas

    Haas Guest

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    [​IMG]
    this is why i wanted to make a model but i think it is gonna take to much time to make.
     
  7. Haas

    Haas Guest

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