- Mar 29, 2009
- 24
- 6
This is a fun low-grav map that I made for f7's Midnight Marble Madness.
The map design was inspired by the Atari game Marble Madness.
It's what I call random cp. One cp is picked randomly and unlocked for capture. After that point is captured another one will randomly unlock. First team to capture 4 of the 7 points wins the round.
It features two marbles that roam the level along with many other surprises:
Kappin Karts (bomb carts that blow up the opposing spawn)
Trusty Tellie (in spawn tellie that works every five seconds)
Jumpin Jimmy (a bumper that launches the player in the air)
Lucky Locker (a locker in the open that either hurts the player or heals them fully)
Bugs: The cart can pin you in geometry (the rest are features!)
The map design was inspired by the Atari game Marble Madness.
It's what I call random cp. One cp is picked randomly and unlocked for capture. After that point is captured another one will randomly unlock. First team to capture 4 of the 7 points wins the round.
It features two marbles that roam the level along with many other surprises:
Kappin Karts (bomb carts that blow up the opposing spawn)
Trusty Tellie (in spawn tellie that works every five seconds)
Jumpin Jimmy (a bumper that launches the player in the air)
Lucky Locker (a locker in the open that either hurts the player or heals them fully)
Bugs: The cart can pin you in geometry (the rest are features!)