cp_mmm_final

Discussion in 'Map Factory' started by Nakedape, Sep 14, 2010.

  1. Nakedape

    Nakedape L1: Registered

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    This is a fun low-grav map that I made for f7's Midnight Marble Madness.
    The map design was inspired by the Atari game Marble Madness.

    It's what I call random cp. One cp is picked randomly and unlocked for capture. After that point is captured another one will randomly unlock. First team to capture 4 of the 7 points wins the round.

    It features two marbles that roam the level along with many other surprises:

    Kappin Karts (bomb carts that blow up the opposing spawn)
    Trusty Tellie (in spawn tellie that works every five seconds)
    Jumpin Jimmy (a bumper that launches the player in the air)
    Lucky Locker (a locker in the open that either hurts the player or heals them fully)

    Bugs: The cart can pin you in geometry (the rest are features!)
     
  2. tovilovan

    tovilovan L6: Sharp Member

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    I kinda like the idea for the gamemode, the map however... What is this I don't even?
     
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  3. LeSwordfish

    aa LeSwordfish semi-trained quasi-professional

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    i like the locker idea, but be prepared for rage.
     
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  4. J4CK8

    J4CK8 L11: Posh Member

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    Had a quick play on it with some bots earlier. I love the falling payloads but didn't know where they were at first. I love the spy laugh with the locker. The Jumpin' Jimmy didn't seem to do anything...
     
  5. Nakedape

    Nakedape L1: Registered

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    The jumping jimmy is a specific spot on the floor which will launch you. Its located right under the watch your step sign. There is another located on top of both spawns.

    Thanks all for the input. I didn't expect much at all :D