CP cp_krimfort a2

A fan made map for the greatest tf2 youtuber, krimsxn

  1. CrippledDonut!

    CrippledDonut! L1: Registered

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    cp_krimfort - A fan made map for the greatest tf2 youtuber, krimsxn

    I made this map for the almighty youtube god krimsxn. This map is not meant to be good. It's really dumb and cancerous, but I do gaurentee it to be really fun!

    I hope that any attention this map gets will help grow krimsxn's channel as he is my favorite tf2 youtuber.

    This map is a very poorly done 5cp version of 2fort and is krimsxn themed

    Changes I made to 2fort:
    -The map is very pink
    - Changed a lot of the health and ammo placement on 2fort so It could fit a 5cp version of the map
    - Removed the water beneath the bridge because I wanted to
    - Removed the flags
    - Added a control point on the bridge, in the courtyards and in the intel rooms
    - Removed the stairs leading from the courtyard into the basement
    - Every time you or the enemmy caps a point everyone within a certain radius will be stunned and covered in mad milk for a short amount of time
    (about 3 seconds)
    - Removed the resupply rooms in the basements of each team and replaced it with a health and ammo pack that anyone can access
    - Added two more bridges around the middle bridge
    - Added a pit into the void that you can only escape by killing yourself

    Some things I noticed need fixed that I missed and will be fixed in version 2:
    - I noticed that the on cap stun and mad milk mechanic was far too severe and needs to be changed a bit
    - I want too slow down the final cap speed a little because it is very hard for the enemy to defend from
    - I want the sewers to act as a way of punishing people who walk into the pit under the bridge and makes their travel time to the next point longer
    - I need to remove the health and ammo in the sewers

    Let me know what you think I should add or change. I'm looking for really goofy suggestions for what you think I should put in the map whether it be trains or explosives. Don't bother asking me about any visual glitches with my map because I could care less about if my map looks pretty (unless it's some kind of bug that gives the enemy an advantage like seeing through walls and stuff like that)

    Special thanks to krimsxn for being an awesome tf2uber. Keep making vids dude
     
  2. CrippledDonut!

    CrippledDonut! L1: Registered

    Messages:
    32
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  3. CrippledDonut!

    CrippledDonut! L1: Registered

    Messages:
    32
    Positive Ratings:
    1
    - For this update I made all spawn doors one sided and I added an extra spawn door to the main spawn so it can't be easily spawncamped like it use to.
    - The new door will only open if the enemy team is in control of the middle control point
    - I changed the on cap stun mechanic from 3 seconds to 2 seconds and mad milk from 5 seconds to 4 seconds on the middle control point
    - I made the on cap stun and mad milk last longer on the second to last control points
    - I gave anyone walking on the side bridges a speed boost
    - Added cover to the middle control point
    - Picking up ammopacks covers you in jarate for 6 seconds
    - Picking up healthpacks shrinks you and strips you to melee for 8 seconds
    - I made the battlements drain your health at 2 hp per second so snipers can't just sit their without running to get health
    - Added small ammo and healthkit to battlements
    - Removed health and ammo from sewers
    - Replaced full ammo pack in basement with small healthpack
    - Added a full ammo pack next to the final control point to help the enemy team defend

    Read the rest of this update entry...